...ain't done yet!
Творец Сообщений: 5958 профиль
Репутация: 75
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Чарники вот, плюс или минус такие будут (может, чуть скиллы поправлю - но идеология сохранится). Квенту надо набить, для чего надо немного поспать. ;-) ====== Created Using Wizards of the Coast D&D Character Builder ====== AsRaistin, level 1 Human, Mage Level 1 Apprentice Mage: Enchantment Apprentice Human Power Selection: Bonus At-Will Power Background: Geography - Urban (+2 to Streetwise)
FINAL ABILITY SCORES Str 8, Con 10, Dex 10, Int 20, Wis 13, Cha 13.
STARTING ABILITY SCORES Str 8, Con 10, Dex 10, Int 18, Wis 13, Cha 13.
AC: 15 Fort: 11 Reflex: 16 Will: 14 HP: 20 Surges: 6 Surge Value: 5
TRAINED SKILLS Diplomacy +6, Arcana +10, Dungeoneering +6, Religion +10, Nature +6, Streetwise +8
UNTRAINED SKILLS Acrobatics, Bluff +1, Endurance, Heal +1, History +5, Insight +1, Intimidate +1, Perception +1, Stealth, Thievery, Athletics -1
FEATS Human: Vicious Advantage Level 1: Master of Stories
POWERS Bonus At-Will Power: Stone Blood Level 1 Mage At-Will Powers: Beguiling Strands Level 1 Mage At-Will Powers: Hypnotism Level 1 Mage Daily Powers: Wind Blade Level 1 Mage Daily Powers: Sleep Level 1 Mage Encounter Powers: Charm of Misplaced Wrath Level 1 Mage Encounter Powers: Glorious Presence Mage Cantrips: Prestidigitation Mage Cantrips: Light Mage Cantrips: Spook
ITEMS Cloth Armor (Basic Clothing), Quarterstaff ====== Copy to Clipboard and Press the Import Button on the Summary Tab ====== ====== Created Using Wizards of the Coast D&D Character Builder ====== AsCaramon, level 1 Human, Knight Knight Feature: Shield Finesse Human Power Selection: Heroic Effort Background: Geography - Urban (Streetwise class skill)
FINAL ABILITY SCORES Str 18, Con 15, Dex 11, Int 8, Wis 10, Cha 14.
STARTING ABILITY SCORES Str 16, Con 15, Dex 11, Int 8, Wis 10, Cha 14.
AC: 20 Fort: 17 Reflex: 13 Will: 13 HP: 30 Surges: 11 Surge Value: 7
TRAINED SKILLS Intimidate +7, Streetwise +7, Athletics +7, Endurance +5
UNTRAINED SKILLS Acrobatics -2, Arcana -1, Bluff +2, Diplomacy +2, Dungeoneering, Heal, History -1, Insight, Nature, Perception, Religion -1, Stealth -2, Thievery -2
FEATS Human: World Serpent's Grasp Level 1: Weapon Proficiency (Bastard sword)
POWERS Knight at-will 1: Battle Guardian Knight utility 1: Defend the Line Knight utility 1: Hammer Hands
ITEMS Plate Armor, Heavy Shield, Bastard sword ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
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