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Полная Версия: Хроника первая - персонажи
CTPAHHUK
Вот здесь выкладываем и правим техническую часть своих персонажей. Потом, после игры, тема будет откреплена, а её место займёт новая аналогичная.
CTPAHHUK
Rex Murphy
Personal Story completed

Location: Newspaper

Status

* Sanity: 3/5
* Stamina: 5/5
* Addiction
* Head Wound

Possessions

* 22 Clue tokens
* 0$
* True Magick
* Foresee
* Lamp of Alhazred
* Warding Statue

Skills

* Fisticuffs

Trophies

* Goat Spawn

Focus: 2
Speed1234
Sneak5432
Fight1234
Will3210
Lore2345
Luck4321

Current: Speed 3, Sneak 2, Fight 2, Will 2, Lore 4, Luck 1
Alexey
Michael McGlen

Location: The Unnamable

Status

* Sanity: 4/4
* Stamina: 4/7

* Unique Ability: Strong Body - Any Phase: Michael reduces all Stamina losses he suffers by 1, to a minimum of 0.
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Possessions

* $4
* 0 Clues
* Sword of Glory
* Tommy Gun
* Dynamite
* Brass Knuckles
* Shotgun

* Ammi Pierce
Трофеи
* Dimensional Shambler

* Lost Carcosa 1
* Lost Carcosa 2

Skills

* Dodge

Focus: 1
Speed2345
Sneak4321
Fight3456
Will4321
Lore0123
Luck3210
Дункан Киркли
Dexter Drake

Location: Hibb's Roadhouse

Unique Ability: Magical Gift - Any Phase: Whenever "The Great" Drake draws one or more cards from the Spell deck, he draws one extra card and then discards one of the cards.

Status:
Sanity: 5/5
Stamina: 5/5

Possessions:Trophies:Spells:Skills:Focus: 2

Speed2345
Sneak4321
Fight1234
Will3210
Lore2345
Luck3210

Personal Story

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The Story So Far

After returning from his stint in the army during WWI, Dexter became a stage magician, and proved to be very successful at his trade, but he always longed to find real magic. As they say, be careful what you wish for. Years later, in a rundown store, Dexter came across a burnt and torn fragment of the Necronomicon itself. Intrigued by this ancient piece of occult knowledge, Dexter began to use his wealth in search of the truth about the ancient lore, and what he found horrified him.

Now, the more he learns, the less he wants to know, but his studies have led him to believe that a great evil will soon arise in Arkham. He knows that he may well be the only person with the ability to stop this evil from swallowing the world, so he has come to that sleepy town to speak with the proprietor of Ye Olde Magick Shoppe, one of the few magic shops that contain true lore, and not merely the stage tricks he once studied.
Doll
Carolyn Fern
Personal Story Completed!
Location: Train Station
Unique Ability: Psychology - Upkeep: Dr. Fern may restore 1 Sanity to herself or another character in her location. She cannot raise a character's Sanity higher than that character's maximum Sanity.

Status
  • Sanity: 6/6
  • Stamina: 4/4
PossessionsSpellsSkills]AlliesInjuries:Trophies:
  • Cultist (2)
  • Zombie (2)
  • Ratthing (2)
  • Chtonian (4)
  • .Ghost (2)
  • Another Time 1
Focus: 2

Speed0123
Sneak3210
Fight1234
Will4321
Lore2345
Luck5432


The Story So Far:
Carolyn is a first year resident at a sanitarium in Providence. Over the past six months, she has been studying the dreams of her patients using hypnosis. One patient in particular gave her vivid and disturbing descriptions of his dreams, right up until he was murdered with a strange knife that closely resembled something from one of his nightmares.

Disturbed and frightened by his murder, Carolyn dug back through her notes, poring over them late into the night. Finally, she found some subtle clues that led her here, to Arkham, where he was previously an inmate in Arkham Asylum. Someone here has to know why a harmless man was murdered for talking about his dreams to his psychologist.
Sire
Roland Banks
Personal Story completed!

Location: Another Dimension 2

Status

* Sanity: 3/4
* Stamina: 3/6 Allies
* Ruby Standish
* Professor Armitage

Trophies:
* Elder Thing
* Wraith
* Witch
* Maniac

Skills
* Lore

Injuries
* Broken Hand

Focus: 3

Speed 1 2 3 4
Sneak 4 3 2 1

Fight 1 2 3 4
Will 5 4 3 2

Lore 1 2 3 4
Luck 4 3 2 1

Current: Speed 3, Sneak 2+2, Fight 3, Will 3, Lore 1+1+2, Luck 4
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