Theron
12
Shooter__Andy
7'5"
350 lb.
34
King of the Trollhaunt Warrens
38999
4 pp
Minotaurs embody the tension between civilization and savagery, discipline and madness.
Make MBA as imm. interrupt when you drop
You have the goring charge power
Use Str for goring charge
+2 to AC against OAs while charging
Gain extra healing surge
You draw on the primal spirits to protect the natural world from corrupting forces.
At the start of your turn, roll a saving throw
Choose a Guardian Might option
Add Wis mod to AC instead of Dex or Int. When you use second wind, marked enemies take a penalty on attacks.
On your turn, you can mark each adjacent enemy as a free action until the end of your next turn
Can use goring charge against the provoker when making OA even if spent (is not expended)
Can knock warden's fury's target prone or slide it 1 sq. instead of causing damage
+1/+2/+3 (by tier) to weapon attacks with hammers and maces; +1 sq. to push and slide distance with hammer and mace weapon attacks
+2/+3/+4 (by tier) to Fortitude; resist 3/6/9 (by tier) to ongoing damage
Until EoNT, gain CA against enemy you pull or slide adjacent
+2/+3/+4 (by tier) to Will; make saving throw to end stunned or dazed at start of your turn even if not (save ends) effect
Enemies denied bonus to attack from CA
When you take an action point action, charge as a free action.
Make a melee basic attack the first time you're bloodied each encounter.
Shift Wis modifier sq. when your marked enemy violates the mark
+2/+3/+4 (by tier) to Reflex
At-Will
Standard Action
19
1d10+9
Strength
AC
+6 Strength modifier.
+6 half your level.
+2 proficiency bonus.
+3 enhancement bonus.
+2 Feat bonus - Bludgeon Expertise
+6 Strength modifier.
+3 enhancement bonus.
12
1d4+6
Strength
AC
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
At-Will
Standard Action
6
1d4
Dexterity
AC
+0 Dexterity modifier.
+6 half your level.
+0 Dexterity modifier.
At-Will
Standard Action
12
Strength
Fortitude
+6 Strength modifier.
+6 half your level.
At-Will
Standard Action
12
Strength
Reflex
+6 Strength modifier.
+6 half your level.
At-Will
Opportunity Action
Encounter
Standard Action
Encounter
Standard Action
16
2d6+6
Strength
AC
+4 power modifier.
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
At-Will
Immediate Interrupt
19
1d10+9
Strength
Fortitude
+6 Strength modifier.
+6 half your level.
+2 proficiency bonus.
+3 enhancement bonus.
+2 Feat bonus - Bludgeon Expertise
+6 Strength modifier.
+3 enhancement bonus.
12
1d4+6
Strength
Fortitude
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
At-Will
Immediate Reaction
At-Will
Standard Action
19
1d10+9
Strength
AC
+6 Strength modifier.
+6 half your level.
+2 proficiency bonus.
+3 enhancement bonus.
+2 Feat bonus - Bludgeon Expertise
+6 Strength modifier.
+3 enhancement bonus.
12
1d4+6
Strength
AC
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
At-Will
Standard Action
19
1d10+9
Strength
AC
+6 Strength modifier.
+6 half your level.
+2 proficiency bonus.
+3 enhancement bonus.
+2 Feat bonus - Bludgeon Expertise
+6 Strength modifier.
+3 enhancement bonus.
12
1d4+6
Strength
AC
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
Encounter
Standard Action
Daily
Minor Action
Encounter
Standard Action
19
1d10+9
Cold
Strength
AC
+6 Strength modifier.
+6 half your level.
+2 proficiency bonus.
+3 enhancement bonus.
+2 Feat bonus - Bludgeon Expertise
+6 Strength modifier.
+3 enhancement bonus.
12
1d4+6
Cold
Strength
AC
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
Encounter
Minor Action
Encounter
Standard Action
19
1d10+9
Strength
AC
+6 Strength modifier.
+6 half your level.
+2 proficiency bonus.
+3 enhancement bonus.
+2 Feat bonus - Bludgeon Expertise
+6 Strength modifier.
+3 enhancement bonus.
12
1d4+6
Strength
AC
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
Daily
Minor Action
Daily
Standard Action
22
2d10+9
Strength
AC
+3 power modifier.
+6 Strength modifier.
+6 half your level.
+2 proficiency bonus.
+3 enhancement bonus.
+2 Feat bonus - Bludgeon Expertise
+6 Strength modifier.
+3 enhancement bonus.
15
2d4+6
Strength
AC
+3 power modifier.
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
Daily
Minor Action
6
Unknown
Unknown
+6 half your level.
Encounter
Immediate Reaction
19
1d10+9
Strength
AC
+6 Strength modifier.
+6 half your level.
+2 proficiency bonus.
+3 enhancement bonus.
+2 Feat bonus - Bludgeon Expertise
+6 Strength modifier.
+3 enhancement bonus.
12
1d4+6
Strength
AC
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
Daily
Minor Action
Encounter
Immediate Interrupt
19
2d10+9
Strength
AC
+6 Strength modifier.
+6 half your level.
+2 proficiency bonus.
+3 enhancement bonus.
+2 Feat bonus - Bludgeon Expertise
+6 Strength modifier.
+3 enhancement bonus.
12
2d4+6
Strength
AC
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
Daily
Minor Action
Encounter
Standard Action
18
2d10+6
Strength
AC
+6 power modifier.
+6 Strength modifier.
+6 half your level.
+6 Strength modifier.
Daily
Minor Action
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
4 pp
0
38999
Hammer Shield Heavy Shield (heroic tier)
Theron
7'5"
350 lb.
34
King of the Trollhaunt Warrens
Shooter__Andy
c:\users\shooter__andy\documents\ddi\saved characters\theron.dnd4e
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