Nurm
8
file://C:\Program Files\Wizards of the Coast\Character Builder\SamplePortraits\RacePortGithzerai.png
13000
66 gp; 7 sp; 5 cp
0 gp
Gain the iaijutsu power
The githzerai are descended from an ancient race once held in thrall by mind flayers.
You have the iron mind power
+2 to initiative
+2 to saving throws against daze, dominate, and stun
Shift 3 sq. when you use second wind
Channeling psionic energy within yourself, you fortify your body and sharpen your mind.
Choose a Flurry of Blows and become more resilient
Centered Flurry of Blows and Mental Equilibrium
Gain Monk Unarmed Strike +3 attack, 1d8 damage
+2 AC in cloth or no armor
+2 to AC while wearing cloth armor or no armor
Until EoNT, gain CA against enemy you pull or slide adjacent
+1 to attacks with weapons and implements of your choice (+2 at 11th, +3 at 21st level)
+1/+2/+3 (by tier) to attack rolls with Unarmeds.
+1/+2/+3 (by tier) to attack rolls with ki focuses
Gain a +2 power bonus to Diplomacy checks and Intimidate checks
+1/+2/+3 (by tier) to Fortitude, Reflex, and Will
+2/+3/+4 (by tier) to Will; make saving throw to end stunned or dazed at start of your turn even if not (save ends) effect
At-Will
Standard Action
11
1d8+3
Strength
AC
+1 Strength modifier.
+4 half your level.
+3 proficiency bonus.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Feat bonus - Versatile Expertise (Ki Focuses) [Doesn't Stack]
+1 Strength modifier.
+2 enhancement bonus.
9
1d8+1
Strength
AC
+1 Strength modifier.
+4 half your level.
+3 proficiency bonus.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Strength modifier.
10
1d8+3
Strength
AC
+1 Strength modifier.
+4 half your level.
+2 proficiency bonus.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+1 Strength modifier.
+2 enhancement bonus.
7
1d8+1
Strength
AC
+1 Strength modifier.
+4 half your level.
+2 proficiency bonus.
+1 Strength modifier.
6
1d4+1
Strength
AC
+1 Strength modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Strength modifier.
At-Will
Standard Action
10
1d4+6
Dexterity
AC
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
At-Will
Standard Action
6
Strength
Fortitude
+1 Strength modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
At-Will
Standard Action
6
Strength
Reflex
+1 Strength modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
At-Will
Opportunity Action
Encounter
Standard Action
Encounter
Free Action
Encounter
Immediate Interrupt
At-Will
No Action
At-Will
Standard Action
13
1d8+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Feat bonus - Versatile Expertise (Ki Focuses) [Doesn't Stack]
+6 Dexterity modifier.
+2 enhancement bonus.
11
1d8+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
13
1d8+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
13
1d8+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
10
1d8+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
11
1d8+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
10
1d8+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
At-Will
Move Action
At-Will
Standard Action
13
1d10+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Feat bonus - Versatile Expertise (Ki Focuses) [Doesn't Stack]
+6 Dexterity modifier.
+2 enhancement bonus.
11
1d10+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
13
1d10+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
13
1d10+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
10
1d10+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
11
1d10+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
11
1d10+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
At-Will
Minor Action
Encounter
Standard Action
13
2d10+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Feat bonus - Versatile Expertise (Ki Focuses) [Doesn't Stack]
+6 Dexterity modifier.
+2 enhancement bonus.
11
2d10+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
13
2d10+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
13
2d10+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
10
2d10+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
11
2d10+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
11
2d10+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
Encounter
Move Action
Daily
Standard Action
13
3d8+8
Force
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Feat bonus - Versatile Expertise (Ki Focuses) [Doesn't Stack]
+6 Dexterity modifier.
+2 enhancement bonus.
11
3d8+6
Force
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
13
3d8+8
Force
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
13
3d8+8
Force
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
10
3d8+6
Force
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
11
3d8+6
Force
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
10
3d8+6
Force
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
Encounter
Move Action
Encounter
Standard Action
13
2d8+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Feat bonus - Versatile Expertise (Ki Focuses) [Doesn't Stack]
+6 Dexterity modifier.
+2 enhancement bonus.
11
2d8+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
13
2d8+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
13
2d8+8
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
10
2d8+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
11
2d8+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
10
2d8+6
Dexterity
Reflex
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
Encounter
Move Action
Daily
Immediate Interrupt
13
3d10+8
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Feat bonus - Versatile Expertise (Ki Focuses) [Doesn't Stack]
+6 Dexterity modifier.
+2 enhancement bonus.
11
3d10+6
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
13
3d10+8
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
13
3d10+8
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
10
3d10+6
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
11
3d10+6
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
11
3d10+6
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
Daily
Minor Action
Encounter
Standard Action
13
2d10+8
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Unarmed)
+1 Feat bonus - Versatile Expertise (Ki Focuses) [Doesn't Stack]
+6 Dexterity modifier.
+2 enhancement bonus.
11
2d10+6
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
13
2d10+8
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
13
2d10+8
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+2 enhancement bonus.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
+2 enhancement bonus.
10
2d10+6
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+6 Dexterity modifier.
11
2d10+6
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Ki Focuses)
+6 Dexterity modifier.
11
2d10+6
Dexterity
Fortitude
+6 Dexterity modifier.
+4 half your level.
+1 Feat bonus - Versatile Expertise (Unarmed)
+6 Dexterity modifier.
Encounter
Move Action
6 gp; 7 sp; 7 cp
0 gp
0
Given
Monk Unarmed Strike
Holy Symbol
Nurm
e:\documents and settings\администратор!\мои документы\ddi\saved characters\nurm8.dnd4e
file://C:\Program Files\Wizards of the Coast\Character Builder\SamplePortraits\RacePortGithzerai.png
False
False
False
False
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<CharSummaryCard Visibility="Visible" IsInSpellbook="False" />
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<ActionPointCard Visibility="Visible" IsInSpellbook="False" />
<SecondWindCard Visibility="Visible" IsInSpellbook="False" Blank="true">
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<RuleID>ID_INTERNAL_POWER_RANGED_BASIC_ATTACK</RuleID>
<WeaponSelections />
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<RuleID>ID_FMP_POWER_7448</RuleID>
<WeaponSelections />
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<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_7452</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_13219</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_INTERNAL_POWER_BULL_RUSH_ATTACK</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_INTERNAL_POWER_GRAB_ATTACK</RuleID>
<WeaponSelections />
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<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_INTERNAL_POWER_OPPORTUNITY_ATTACK</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_2475</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_7454</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_15984</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_7466</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_7455</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardBasic Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_15986</RuleID>
<WeaponSelections />
</PowerCardBasic>
<PowerCardUtility Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_13145</RuleID>
<WeaponSelections />
</PowerCardUtility>
<PowerCardUtility Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_FMP_POWER_7463</RuleID>
<WeaponSelections />
</PowerCardUtility>
<PowerCardUtility Visibility="Visible" IsInSpellbook="False" Blank="false">
<RuleID>ID_KDM_POWER_SECOND_WIND</RuleID>
<WeaponSelections />
</PowerCardUtility>
<PowerCardNormalWeapon Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_INTERNAL_WEAPON_MONK_UNARMED_STRIKE</baseID>
</CharLootID>
</PowerCardNormalWeapon>
<PowerCardNormalWeapon Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_WEAPON_10</baseID>
</CharLootID>
</PowerCardNormalWeapon>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_GEAR_1</baseID>
</CharLootID>
</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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</CharLootID>
</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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</CharLootID>
</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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</CharLootID>
</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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</PowerCardNormalItem>
<PowerCardNormalItem Visibility="Hidden" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_MAGIC_ITEM_3548</baseID>
</CharLootID>
</PowerCardMagicItem>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_MAGIC_ITEM_4023</baseID>
</CharLootID>
</PowerCardMagicItem>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<enchantID>ID_FMP_MAGIC_ITEM_1834</enchantID>
<baseID>ID_FMP_ARMOR_1</baseID>
</CharLootID>
</PowerCardMagicItem>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<baseID>ID_FMP_MAGIC_ITEM_3825</baseID>
</CharLootID>
</PowerCardMagicItem>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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</PowerCardMagicItem>
<PowerCardMagicItem Visibility="Visible" IsInSpellbook="False">
<CharLootID xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
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false
false
false
false
false
false
false
false
false
false
false
2
0
0
0
false
6 gp; 7 sp; 7 cp
0 gp
0
13000
6 gp; 7 sp; 7 cp
0 gp
0
6 gp; 7 sp; 7 cp
0 gp
0
6 gp; 7 sp; 7 cp
0 gp
0
6 gp; 7 sp; 7 cp
0 gp
0
6 gp; 7 sp; 7 cp
0 gp
0
66 gp; 7 sp; 5 cp
0 gp
0
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false
false